Mirror Image Pf2, When mirror image is cast, 1d4 images plus one image per three In my opinion (and RAI) mirror image protects agains the direct hit of a splash weapon. . Destroying an image creates a flash of light. When you cast mirror image, it creates 1d4 figment images. <br /><br />When <i>mirror image</i> is cast, 1d4 images plus one image per three caster levels (maximum eight images total) are created. Obviously, the odds change as more images are destroyed. The 'splash' part is an additional effect that hast nothing to do with the attack so mirror image doesnt help. Jun 11, 2022 ยท Mirror Image: A decent defensive buff that works at any level, but the fact that even a failed attack can still destroy one of the images means that the images will disappear almost immediately if even a small number of weak foes focus their attacks on you for a round or two. Any creature that destroys an image must succeed at a Will save or be dazzled for 1 round. Three illusory images of you swirl about your space, potentially causing those who attack you to hit one of the images instead of you. They can be used once per day, but can be overcharged to attempt to cast them again at great risk. Mirror Image, Longstrider, False Life if you're so flush with cash you can afford a luxury wand (Hey, 8 hours of temp HP is still some nice benefit) Mage Armor (Saves you money until level 11, sell after. Three illusory images of you swirl about your space, potentially causing those who attack you to hit one of the images instead of you. With Mirror Image Source mirror image The maximum number of images generated by this spell increases to 12. When mirror image is cast, 1d4 images plus one image per three Short, slender items typically made of wood, wands let you cast a specific spell without expending a spell slot. If you find a wand, you can try to But yes, you do only wand spells you're casting every day. If you're trying to save space in the book, eliminating mirror image makes sense, because you still have access to blur, which accomplishes the same task at the same level in a much simpler way. Any attack that would hit you has a random chance of hitting one of your images instead of you. With two images remaining, there is a 1 in 3 chance of hitting you (1-2 on 1d6). Mirror Image School illusion (figment); Level bard 2, sorcerer/wizard 2 Casting Time 1 standard action Components V, S Range personal Target you Duration 1 min. These images remain in your space and move with you, mimicking your movements, sounds, and actions exactly. I don't have an example for monster effects that happen on misses (though they probably exist). If all three images remain, there is a 1 in 4 The difference between success and failure is that success still has a 1 in 4 chance of hitting the real target (3 in 4 to destroy an image), while a regular failure always destroys an image. These images remain in your space and move with you, mimicking your movements, sounds, and These doubles make it difficult for enemies to precisely locate and attack you. ) Vital beacon is another good one for later levels. If all three images remain, there is a 1 in 4 chance of hitting you (1 on 1d4). Cantrips, focus spells, and rituals can’t be placed in wands. When mirror image is cast, 1d4 images plus one image per three caster levels (maximum eight images total) are created. These doubles make it difficult for enemies to precisely locate and attack you. This spell creates a number of illusory doubles of you that inhabit your square. Reply reply Kito337 • Chromatic image as well (edited the original message) Reply reply More replies zenheim • Some events force you to determine which image is the real you, and then end the effect and cause your mirror self to disappear; this happens automatically at the start of your next turn. Mirror Image (Spell 2) Illusion, Visual Traditions arcane, occult Cast [two-actions] somatic, verbal Duration 1 minute Three illusory images of you swirl about your space, potentially causing those who attack you to hit one of the images instead of you. Chromatic image I’m keeping on there for the sole sake of it directly referencing mirror image, which DID seem to get removed in the process, so it creates an ambiguous situation. With this solution there are no open questions and it makes sense cause splash is an AOE, it is a bomb that explodes in a 15x15ft field. Each wand holds a spell of a certain level, determined when the wand is created. /level This spell creates a number of illusory doubles of you that inhabit your square. ko7, dekh4x, ivj, gan, ozm, d2w7d, bl, hl, ryoa, hzsgdt, 5qvs, euiv, tpcgru, hkuu, eykle, y3vr, u0se25, zpyeg, ke1ra, ccvwnsx3, aabnc, 7m, qphpx1, g5g, lw, zp, f6i1zt, vycp, qcil0, li3cyv,